Viking Waepon Series - AXE

This prop has prepared for the current Viking project our team is working on in Unreal Engine 4.
All the details are done in ZBrush.
We wanted to give cinematic shot using Unreal Engine. :)

The software Used For the process are :-

Polycount - 553 Polyface
Maya - Base model
Zbrush - Details
Photoshop - Custom alphas
Substance painter - PBR, Metalness workflow
Unreal Engine Realtime rendering - Rendering and Cinematic

Stay Awesome and Stay Safe :)

Thanks.

Unreal Engine 4 Cinematic View

Unreal Engine 4 Cinematic View

Substance Painter IRAY Render

Substance Painter IRAY Render

Substance Painter IRAY Render

Substance Painter IRAY Render

Unreal Engine 4 Cinematic View

Unreal Engine 4 Cinematic View

Unreal Engine 4 Cinematic View

Unreal Engine 4 Cinematic View

Unreal Engine 4 Cinematic View

Unreal Engine 4 Cinematic View

Unreal Engine 4 Cinematic View

Unreal Engine 4 Cinematic View

Axe Metal Material

Axe Metal Material

Axe Wood Material

Axe Wood Material

Wire frame, 553 polygons

Wire frame, 553 polygons

UV's

UV's

Zbrush Details

Zbrush Details

References

References